TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures
Anna Frühstück, Ibraheem Alhashim and Peter Wonka
KAUST
ACM Transactions on Graphics (Proceedings of SIGGRAPH), 2019
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Abstract
We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose an algorithm to combine outputs of GANs trained on a smaller resolution to produce a large-scale plausible texture map with virtually no boundary artifacts. Second, we propose a user interface to enable artistic control. Our quantitative and qualitative results showcase the generation of synthesized high-resolution maps consisting of up to hundreds of megapixels as a case in point.
Paper
@article{Fruehstueck2019TileGAN,
title = {{TileGAN}: Synthesis of Large-Scale Non-Homogeneous Textures},
author = {Fr\"{u}hst\"{u}ck, Anna and Alhashim, Ibraheem and Wonka, Peter},
journal = {ACM Transactions on Graphics (Proc. SIGGRAPH) },
issue_date = {July 2019},
volume = {38},
number = {4},
year = {2019}
}
Our Code is available on Github
Paper Video
High-Resolution Results
Please zoom and pan to look at detailed textures of some of our large-scale results.