TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures
Anna Frühstück, Ibraheem Alhashim and Peter Wonka
KAUST
ACM Transactions on Graphics (Proceedings of SIGGRAPH), 2019
Abstract
We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose an algorithm to combine outputs of GANs trained on a smaller resolution to produce a large-scale plausible texture map with virtually no boundary artifacts. Second, we propose a user interface to enable artistic control. Our quantitative and qualitative results showcase the generation of synthesized high-resolution maps consisting of up to hundreds of megapixels as a case in point.
Paper
@article{Fruehstueck2019TileGAN,
title = {{TileGAN}: Synthesis of Large-Scale Non-Homogeneous Textures},
author = {Fr\"{u}hst\"{u}ck, Anna and Alhashim, Ibraheem and Wonka, Peter},
journal = {ACM Transactions on Graphics (Proc. SIGGRAPH) },
issue_date = {July 2019},
volume = {38},
number = {4},
year = {2019}
}
Our Code is available on Github
Paper Video
High-Resolution Results
Please zoom and pan to look at detailed textures of some of our large-scale results.